![]() ![]() In advertising it in the prelaunch demos, they emphasized how they got many requests to expand and polish the combat system. While it may indeed be obtainable via searching, it doesn't imply the WHOLE game should be about exploration alone, as you earlier implied. The only way to combat that is to force yourself to go Rambo when you really don't need haven't really proven any point by merely posting story trivia. In other words my point is not to compare HR's boss fight structure to MD's, it's to advocate pacing the game better rather than make it literally non stop exploration and stealth. ![]() I find it strange you defend the one boss fight in MD, even giving reasons why you like it, yet imply boss fights aren't necessary. Boss fights are a good way to reach a climactic point of said participation. Don't just tell stories, they allow you to actively participate in them. ![]()
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December 2022
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